Founder stories
Why We Moved Beyond the One-Off Social Meal
A shared meal is an inviting place to start a conversation. It is less reliable as a complete answer to the question of how adults make lasting friends. Our early work on social.
A shared meal is an inviting place to start a conversation. It is less reliable as a complete answer to the question of how adults make lasting friends. Our early work on social connection explored food as a reason for people to gather. Over time, the question changed: what happens after the meal, when everyone returns to a busy life? This is the story behind the direction we are exploring at g3t. It is a founder account, not a controlled study of what works for everyone.
A good evening can still be a dead end
It is easy to organize an appealing first encounter. People can enjoy themselves, exchange numbers, and mean it when they say they should do this again. Weeks later, nothing has happened. Both people may be waiting for the other to initiate. Someone may be busy or uncertain whether the invitation is welcome. The absence of a second gathering does not prove the first was a failure; it exposes a different problem from simply getting strangers into a room.
When we considered that gap, we became less interested in treating every new event as a fresh start. An evening might be worth attending because the subject is enjoyable, the people are kind, or the venue is lovely. But repeated opportunities to encounter some of the same people are what make it possible to discover whether there is a relationship worth building. That shift changes how a social product ought to be judged.
The question after an event
Instead of asking only how many people attended, we began asking harder questions. Did someone recognize a familiar face next time? Was there an easy way to suggest another plan? Did the experience leave room for people to say no without embarrassment? Could people participate without turning each encounter into a high-stakes friendship audition?
These questions do not produce a single metric that captures friendship. They suggest multiple things to observe: attendance, the conditions for a return visit, actual repeated meetings and what participants themselves say those meetings meant. The differences matter. A second encounter is an opportunity for friendship, not a guaranteed friendship outcome.
Why the research mattered, and what it did not prove
Jeffrey Hall's research on time and friendship found an association between time spent together, activities and growing closeness. The work is useful because it shifts attention away from contact collection and toward interaction over time. It does not establish an exact number of hours that guarantees a close friend, nor does it validate any one company's features. We use that distinction as a guardrail: a product can support more opportunities to meet; people still build the relationship themselves.
An internal interview can tell us what some participants found difficult. It cannot show what a whole city thinks, and it certainly cannot prove that every design choice will help. We therefore treat user research as a source of questions to test rather than a license to make sweeping claims about adult behavior.
Moving from novelty toward continuity
The central shift was from planning a pleasant meeting to helping people have a reason to return. Small activities, recurring interests and approachable invitations are design directions consistent with that goal. Whether any particular mechanism works must be learned through real behavior and careful feedback, not declared in a launch announcement.
We still value food and shared tables. The lesson is not that dinners fail or that every encounter needs to produce a best friend. It is that a memorable first meeting and an ongoing relationship are two different things. Building for the second requires paying attention to time, coordination, trust and the possibility of seeing each other again.
A question we keep asking
When designing a social experience, we ask what becomes easier after the first event. Is it clearer whom to contact? Is another opportunity obvious? Can someone move from a large set of new faces to a few familiar ones without pressure? There are tradeoffs in each answer, and no feature should pretend to remove all the uncertainty of friendship.
The direction of g3t is to help adults make friends by meeting people again. The practical test of that sentence is not how memorable it sounds. It is whether people can use a real experience to take the next ordinary step: meeting again.
What we would measure differently
A social product can make a successful marketing claim out of signups, attendance or messages sent. Those are useful operational metrics, but they cannot, alone, establish friendship. We would want to distinguish people who intended to attend from those who came, first encounters from subsequent ones, and comfortable repeat interaction from exchanges that felt forced. Participants' own accounts matter alongside event counts. A person returning for an activity they enjoy is meaningful even if they have not formed a new friendship.
We also want to learn from people who do not come back. Perhaps the experience was confusing, the journey too long, the timing inconvenient or the group simply not right for them. None of these explanations should be guessed from an attendance table. They require respectful questions and a willingness to change the design. That habit—seeking the reason behind a drop-off—matters more than defending a clever idea after the evidence stops supporting it.
For a Paris-specific starting point, exploreg3t in Paris. Check the current offering before making plans; meeting again, not collecting contacts, is the goal.